Day Actions are the things that Power Roles or if a non-power role receives a gun. Some roles have things that take effects during the day (Voodoo for an example)
Roles that have day actions
- The Governor/Don is capable of overriding a lynch.
- The Deputy/Sniper, Sheriff/Illusionist can shoot somebody.
- The Jailer/Interrogator can choose to jail somebody before the day ends.
- The Arsonist can choose to ignite all of his doused targets.
- The Ventriloquist can choose to impersonate somebody during the day.
- The Town Crier can cry during the day.
- The Chef can make two people meet during the day.
- When lynched, the Hunter can make a shot.
- When lynched, the Paparazzi can choose to reveal somebody.
- The Invisible Man can choose to follow somebody each day.
- The Party Host can throw a party.
- When given a key by the Keymaker, the person can choose to lock their self in.
- The Agent/Spy and Telepath/Whisperer can choose to contact somebody.
- The Virgin can be lynched, preventing from mafia to kill.
- The Paralyzer can lock votes once per game.
Roles that have abilities that take effect at the daytime
- When the Voodoo Lady curses somebody, the chosen person must say the word.
- The anarchist can give a bomb to anybody during the night, and takes effect during the day.
- The Gunsmtih/Associate can give a gun to somebody which can be shot at the day.
- The Host can give his role to somebody at any given time.
- The Silencer, Fiddler, and Blinder's ability works on the chosen target.
- The Snowman can give somebody a snowball to throw at the day
- The Cutler can give a person a knife to cut somebody with\
- You received a vest/doll/gun/suit/crystal/bread/key/knife!