Tinkerer or TINK is a Village role.
Abilities[]
- At night, if visited by no one, crafts a gun and arms himself with it.
- When killed at night, his workshop is raided and one visitor receives a gun.
- The gun raided from the workshop will always reveal the shooter.
Mechanics[]
- If visited by a role like Watcher or Lookout, Tinkerer will still get a gun.
- The person leading the lynch on Tinkerer will get a gun.
- Tinkerer's gun acts like a Gunsmtih's. Meaning it has a 50% percent of revealing the shooter upon use.
- If the Tinkerer dies by Anarchist's bomb, the Anarchist will get the gun.
Strategies and Tactics[]
As Tinkerer:[]
- Shoot your scumread. If you're revealed, just hope Town doesn't lynch you.
Dealing with a Tinkerer gun.[]
- A good strategy for Mafia with a Tinkerer's gun is not to shoot it. The reason because the Village will instantly lynch you when you shoot that rigged gun.
- However, if you're a Fool, that happens to get the Tinkerer's gun, random shoot and hope the Village will lynch you. Which will result into your epic win.